
Like we've seen in this year's Madden and NCAA Football, FIFA 06 throws you into a quick game as soon as you turn on the game and select a favorite team. FIFA 06 takes a step closer to the Winning Eleven experience but still has a ways to go. The good news for FIFA fans is that the 06 version is an improvement over its predecessor with a more functional manager mode, refined gameplay controls and a new "party mode' for those who want to battle their friends quickly and easily. The challenge set before FIFA 06 this year and every other year is how well it can appeal to soccer fans who crave the gameplay depth and control found in Konami's Winning Eleven series. Knowing Thierry Henry's birthday, however is only so much fun. For the 06 version, the developers at EA Canada have jammed every detail of every team and player into the game, making it the most thorough, most accurate representation of FIFA football we've seen yet. On the pitch, rules and settings can be adjusted to suit nearly any style of play.ĮA's other football franchise remains popular but isn't always the choice of the most serious soccer fans. In addition to the 20 leagues, hundreds of clubs, and thousands of players represented by the FIFA license, the game series' Create-a-player features return, allowing gamers to design their own athletes, teams, and tournaments. This year's edition also features an expanded Management mode, which challenges team owners to make smart trades for a powerful, well rounded roster, and follows a single franchise for up to 15 virtual years of play. It takes a lot of hard work to get a player.The "06" edition of EA's annual soccer extravaganza features new dribbling, shielding, and tackling moves, encouraging gamers to master the midfield game. But it is worth considering that the most top athletes are not always ready to sign a contract due to the low prestige of the club. Points are allocated to improve the improvement of the staff headquarters, with the ability to pump athletes or hire doctors or financiers. The main resources are experience points and budget. The coach starts his journey with little-known teams, gradually improving his rating and skills, after which he can sign contracts with Arsenal, Real Madrid, Milan, etc. Management now allows not to get hung up on one team, but to change the club every season at will. At the same time, AI-players learned to build more interesting combinations of passes and act more competently in defense. Artificial intelligence studies the player's behavior and adapts to the style of the game. This mechanic significantly speeds up gameplay and makes matches more dynamic. The one touch system allows the player not to waste time processing a pass, but to immediately take action with it: an instant pass, a forward or a shot. For example, you can knock the ball out from under the presenter's feet or make a small forward throw at high speed. The developers of FIFA 2005 tried to give more "life" to the ball, which allowed adding more animations. Weather conditions have significantly improved, now strongly affecting physics. 12 clubs from 5 countries whose championships were not added to the game Ībout 20 stadiums act as prototypes of real-life arenas, while the rest were created to represent the field for matches of the countries of the "rest of the world" whose leagues did not make it into the main game.The faces of the game were Patrick Vieira, Fernando Morientes and Andriy Shevchenko. Introduced a "first touch" mechanic to allow for more realistic passes. The developers brought back the character editor and improved a career spanning 15 seasons. FIFA 2005 - The twelfth game in the soccer simulation series.
